There are four zones that we can attack or where we defy the enemy's attacks. The combat in the game is very similar to Mount & Blade, mixed with typical MOBA active skills. In addition, it is also possible to fight 1-on-1 battles without the support of auxiliary troops, take part in territorial battles, experiment with mechanics in an arcade mode, and if we do not feel up to the strength to fight other players, we can take part in training or clash with artificial intelligence. We command our troops by choosing one of several orders: following the hero, attacking, withdrawing and reaching the designated point. We get them both for the kills and for taking over checkpoints scattered around the map. Then we must eliminate the enemy's heroes or score more points than the enemy before the battle time is up. For example, when we decide to take on the role of Julius Caesar, we will command an infantry equipped with equipment typical of Roman legionaries. Each of them is in charge of his squad (these are divided into short-range and distance infantry and cavalry ), with different behaviour and equipment depending on the leader the player chooses before the round. The most basic one, the Legion War, is to fight a battle by several players divided into two teams. Depending on the chosen game mode, the game is ruled by different principles. In Blood of Steel, we play the role of one of several dozen commanders modelled on historical figures. The Chinese studio YC Games is responsible for developing the game. The game formula is resembling a bit Conqueror's Blade. The gameplay in this game is about fighting with other players or AI in several game modes, as a squad leader modelled on a historical character. Blood of Steel is a MOBA with strategic elements and a style reminiscent of Japanese games like Final Fantasy.
0 Comments
Leave a Reply. |